No Buttons Allowed Challenge: Difference between revisions

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The '''No Buttons Allowed Challenge''' (also known as the '''Buttonless Challenge''') forbids the use of A, B, Z, Start, L, R, and (to some extent) C buttons. This challenge was created by pannenkoek2012 to push the game to its limits.
The '''No Buttons Allowed Challenge''' (also known as the '''Buttonless Challenge''') forbids the use of A, B, Z, Start, L, R, and (to some extent) C buttons. This challenge was created by pannenkoek2012 to push the game to its limits.


The C buttons are only allowed when they only affect the camera and don't affect actual gameplay. For example, the [[C^ Hyperspeed|C^ Hyperspeed]] glitch is not allowed.
The C buttons are only allowed when they only affect the camera and don't affect actual gameplay. For example, the [[C^ hyperspeed]] glitch is not allowed.


The challenge is more difficult than simply restricting the A button, since this disables many maneuvering options that Mario can use, such as [[Jump|jumping]], [[Dive|diving]], sliding, and more. The challenge cannot be done as a full game run as there is in-game text that cannot be advanced without the use of buttons.
The challenge is more difficult than simply restricting the A button, since this disables many maneuvering options that Mario can use, such as [[jump]]ing, [[Dive|diving]], sliding, and more. The challenge cannot be done as a full game run as there is in-game text that cannot be advanced without the use of buttons.


There are only 34 stars that can be collected, many of which require complicated strategies.
Only 34 stars have been collected, many of which require complicated strategies.
==Possible Stars==
==Possible Stars==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Location !! How to enter !! Applicability
! Location !! Mission !! Notes
|-
|-
| rowspan=3|[[Bob-omb Battlefield]] || [[Find the 8 Red Coins]] || Mario can slide off of a hill into the Koopa to knock its shell of, then use [[Shell Hyperspeed]] to collect the coins on [[Chain Chomp]]'s post and the floating island. The star itself is collected by sliding off a hill and bouncing on Goombas.
| rowspan=3|[[Bob-omb Battlefield]] || [[Find the 8 Red Coins]] || Mario can slide off of a hill into the Koopa to knock its shell of, then use [[Shell Hyperspeed]] to collect the coins on [[Chain Chomp]]'s post and the floating island. The star itself is collected by sliding off a hill and bouncing on Goombas.
|
|-
| [[Behind Chain Chomp's Gate]] || Shell Hyperspeed is also used here to clip inside the gate high enough to collect the star.
| [[Behind Chain Chomp's Gate]] || Shell Hyperspeed is also used here to clip inside the gate high enough to collect the star.
|-
|-
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| [[Blast Away the Wall]] || Mario can [[framewalk]] up to the area where the star is, then collect it with a precise ledge grab into the wall.
| [[Blast Away the Wall]] || Mario can [[framewalk]] up to the area where the star is, then collect it with a precise ledge grab into the wall.
|-
|-
| rowspan=3|[[Cool, Cool Mountain]] || [[Slip Slidin' Away]] || Framewalking is used to enter the cabin, then the slide can be completed normally. To collect the star itself, Mario must warp back to the top of the stage and fall on it from above.
| rowspan=4|[[Cool, Cool Mountain]] || [[Slip Slidin' Away]] || Framewalking is used to enter the cabin, then the slide can be completed normally. To collect the star itself, Mario must warp back to the top of the stage and fall on it from above.
|-
|-
| [[Frosty Slide for 8 Red Coins]] || The red coin on the tree at the start can be collected by falling from the nearby ledge, and the one at the top of the ski lift can be collected with a precise ledge grab. The one on the tree at the bottom of the stage can be collected by bouncing off of a [[Spindrift]], and then the star is easily collected by falling from above.
| [[Frosty Slide for 8 Red Coins]] || The red coin on the tree at the start can be collected by falling from the nearby ledge, and the one at the top of the ski lift can be collected with a precise ledge grab. The one on the tree at the bottom of the stage can be collected by bouncing off of a [[Spindrift]], and then the star is easily collected by falling from above.
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| [[Shining Atop the Pyramid]] || The same strategy for reaching the pyramid in the previous star is used.
| [[Shining Atop the Pyramid]] || The same strategy for reaching the pyramid in the previous star is used.
|-
|-
| [[Free Flying for 8 Red Coins] || Tornadoes and Fly Guys are used to reach the four coins in the sky, break a cork box, and reach the star.
| [[Free Flying for 8 Red Coins]] || Tornadoes and Fly Guys are used to reach the four coins in the sky, break a cork box, and reach the star.
|-
|-
| rowspan=6|[[Snowman's Land]] || [[Snowman's Big Head]] || One of the [[Moneybag]]s is lured all the way to the shell block, then [[Infinite coin glitches#Moneybag Duplication|Moneybag Duplication]] is used to get enough Moneybags to bounce all the way to the shell block and open it. The shell is used to lure the Fly Guy near the top of the snowman, then use Shell Hyperspeed to reach most of the way up. The lured Fly Guy is then used to twirl into the star.
| rowspan=6|[[Snowman's Land]] || [[Snowman's Big Head]] || One of the [[Moneybag]]s is lured all the way to the shell block, then [[Infinite coin glitches#Moneybag Duplication|Moneybag Duplication]] is used to get enough Moneybags to bounce all the way to the shell block and open it. The shell is used to lure the Fly Guy near the top of the snowman, then use Shell Hyperspeed to reach most of the way up. The lured Fly Guy is then used to twirl into the star.
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