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{{speedrun_guides}} | |||
{{course_infobox | {{course_infobox | ||
|title=Jolly Roger Bay | |title=Jolly Roger Bay | ||
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{{JRB Coins}} | {{JRB Coins}} | ||
==A Press Counts== | ==A Press Counts== | ||
In the A Button Challenge, it takes half an A | In the A Button Challenge, it takes half an A Press to collect all seven stars. The half A press is used to get hyperspeed to get the star in ''Treasure of the Ocean Cave''. Metal Cap is required to collect ''Through the Jet Stream'' without A presses. | ||
{|class="wikitable" style="float:right" | {|class="wikitable" style="float:right" | ||
|- | |- | ||
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|2||0||1 | |2||0||1 | ||
|- | |- | ||
|3||0.5*|| | |3||0.5*||5 | ||
|- | |- | ||
|4||0||2 | |4||0||2 | ||
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|100||0||3 | |100||0||3 | ||
|- | |- | ||
|colspan=3|*Required to build hyperspeed to collect the | |colspan=3|*Required to build hyperspeed to collect the star. | ||
|} | |} | ||
===Entering Jolly Roger Bay ''(0x)''=== | ===Entering Jolly Roger Bay ''(0x)''=== | ||
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===Plunder in the Sunken Ship ''(0x)''=== | ===Plunder in the Sunken Ship ''(0x)''=== | ||
:''Video: [https://youtu.be/ahuobjK4p_4 "SM64 - Plunder in the Sunken Ship - 0x A Presses"] '' | :''Video: [https://youtu.be/ahuobjK4p_4 "SM64 - Plunder in the Sunken Ship - 0x A Presses"] '' | ||
Due to the requirement of not pressing A, the player can only swim by pressing B with the maximum speed of 7, and therefore navigating the water requires a lot of caution. Mario can optionally pick up the shiny shell to increase swimming speed and conserve it by precise B presses. With the aid of the surface above and a ring of coins close to the ship, luring the eel out is easy. Once Mario is inside the sunken ship, the most difficult part is collecting the star in the item block without pressing A since the star is 377 units above the floor<ref>[https://youtu.be/xE7hrQ8sHhU?t=3m3s "Star Heights" by UncommentatedPannen (PitSS)]</ref>. Frame-walking is required to walk up the nearby steep slopes. Then, Mario falls into the spot slightly below the item block, and ground pounds it to collect the star. | Due to the requirement of not pressing A, the player can only swim by pressing B with the maximum speed of 7, and therefore navigating the water requires a lot of caution. Mario can optionally pick up the shiny shell to increase swimming speed and conserve it by precise B presses. With the aid of the surface above and a ring of coins close to the ship, luring the eel out is easy. Once Mario is inside the sunken ship, the most difficult part is collecting the star in the item block without pressing A since the star is 377 units above the floor<ref>[https://youtu.be/xE7hrQ8sHhU?t=3m3s "Star Heights" by UncommentatedPannen (PitSS)]</ref>. Frame-walking is required to walk up the nearby steep slopes. Then, Mario falls into the spot slightly below the item block, and ground pounds it to collect the star. | ||
[[File:Unagi .jpg|thumb|Unagi in his sunken ship]] | |||
===Can the Eel Come Out to Play? ''(0x)''=== | ===Can the Eel Come Out to Play? ''(0x)''=== | ||
:''Video: [https://youtu.be/G_38T61EHXo "SM64 - Can the Eel Come Out to Play? - 0x A Presses"] '' | :''Video: [https://youtu.be/G_38T61EHXo "SM64 - Can the Eel Come Out to Play? - 0x A Presses"] '' | ||
The star can be collected easily by swimming to the tail end of Unagi the eel, though it is slightly more difficult to do so because the swimming is much slower without pressing A. | The star can be collected easily by swimming to the tail end of Unagi the eel, though it is slightly more difficult to do so because the swimming is much slower without pressing A. | ||
===Treasure of the Ocean Cave ''(0.5x)''=== | ===Treasure of the Ocean Cave ''(0.5x)''=== | ||
:''Video: [https://youtu.be/ | :''Video: [https://youtu.be/EB9zZHcWL80 "SM64 - Treasure of the Ocean Cave (0.5x)"]'' | ||
After opening the chests, Mario gains hyperspeed on a semi-submerged sloped floor through rapidly kicking, and can build enough speed to reach the star with a kick on top of the rock nearest to it. | After opening the chests, Mario gains hyperspeed on a semi-submerged sloped floor through rapidly kicking, and can build enough speed to reach the star with a kick on top of the rock nearest to it. | ||
===Red Coins on the Ship Afloat ''(0x)''=== | ===Red Coins on the Ship Afloat ''(0x)''=== | ||
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The second trick is Goomba's extended chase, in order to have a Goomba getting closer to the blue-coin block. This is required so that Mario can gain enough height to bounce on the Goomba, and then ground-pound the blue-coin block to get all blue coins. In short, Pannenkoek exploits the fact that a Goomba's target angle is recalculated while chasing Mario by either making a Goomba walk into a ledge, colliding with another Goomba, walking onto a steep slope, or bumping into a wall, thereby extending the chase further than intended <ref>[https://youtu.be/1VdX1yGcMls Description in "SM64 - Jolly Roger Bay 100 Coins - 1x A Presses (OUTDATED)" by pannenkoek2012]</ref>. Using this method, Pannenkoek manipulates one Goomba by repeatedly making them bump into a steep slope of a rock and the wall, and then he manipulates the other Goomba to run into the same obstacles plus the previous Goomba, allowing Mario to use the Goomba to ground-pound on the blue-coin block. | The second trick is Goomba's extended chase, in order to have a Goomba getting closer to the blue-coin block. This is required so that Mario can gain enough height to bounce on the Goomba, and then ground-pound the blue-coin block to get all blue coins. In short, Pannenkoek exploits the fact that a Goomba's target angle is recalculated while chasing Mario by either making a Goomba walk into a ledge, colliding with another Goomba, walking onto a steep slope, or bumping into a wall, thereby extending the chase further than intended <ref>[https://youtu.be/1VdX1yGcMls Description in "SM64 - Jolly Roger Bay 100 Coins - 1x A Presses (OUTDATED)" by pannenkoek2012]</ref>. Using this method, Pannenkoek manipulates one Goomba by repeatedly making them bump into a steep slope of a rock and the wall, and then he manipulates the other Goomba to run into the same obstacles plus the previous Goomba, allowing Mario to use the Goomba to ground-pound on the blue-coin block. | ||
==Other Challenges== | ==Other Challenges== | ||
In | In the [[Coinless Challenge]], excluding coin missions, all stars can be collected. The same stars can be collected in the [[CCC Challenge]], with ''Blast to the Stone Pillar'' requiring precise jumps and ''Through the Jet Stream'' requiring efficient swimming. | ||
In the [[Capless/Cannonless Challenge]], all seven stars can be collected. | |||
In the [[No Buttons Allowed Challenge]], no stars can be collected, as they all require swimming. | |||
In the [[ | In the [[No Joystick Allowed Challenge]], only ''Treasure of the Ocean Cave'' can be collected. | ||
In the [[Pacifist Challenge]], all seven stars can be collected. | |||
In the [[B Button Challenge]], the entire course is possible in 0 B presses. The JP 1.0 version requires precise jumps to reach ''Blast to the Stone Pillar''. | |||
In the [[Z Button Challenge]], the entire course is possible in 1 Z press, to ground pound the [[Blue Coin]] block. | |||
In the [[UBER Challenge]], excluding coin missions, all stars can be collected. | |||
In the [[Floor is Lava Challenge]], every star except for ''Treasure of the Ocean Cave'' and ''100 Coins'' can be collected. It is possible to do a jump kick immediately when starting the level and land on a sign, then jump into the water. | |||
There are multiple [[unsolved challenge]]s in this course: getting more coins than intended, moving during [[time stop]], and reaching a [[Parallel Universe]] from inside the sunken ship. | |||
==References== | ==References== | ||
<references/> | <references/> |
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