RTA Guide/A-Maze-ing Emergency Exit: Difference between revisions

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(decided to remove the newly added beginner strat, after discussing with emma we decided it was harder / more awkward and slower than left side tj. reverted back to a previous version and left some new tips in as they were a good change. willing to discuss more if anyone thinks the beginner strat should stay)
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===Tips===
===Tips===
# While in Mario Cam C-Down, spam C-Right before entering the door to set up the camera for the next room.
# While in Mario Cam C-Down, C-Right just before entering the door to set up the camera for the next room.
# Hold up and triple jump; adjust to the left during the double jump to give yourself more space to triple jump if needed.
# Hold up and triple jump; adjust to the left during the double jump to give yourself more space to triple jump if needed.


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== Alternative Movement ==
== Alternative Movement ==
This strat is optimally faster than left side, but its less-scripted nature means it tends to be slower and may be less consistent for you in practice (but your mileage may vary).
This strat is optimally faster than left side, but its less-scripted nature means it tends to be slower and may be less consistent for you in practice.
For the wall kick, hold up-right and initiate a buffered kick into double-jump, and start holding up immediately after the kick to strafe along the wall towards the platform. You can also run forwards a bit after entering the room to get the wall kick closer to the platform.
For the wall kick, hold up-right and do a buffered kick into double-jump, and start holding up immediately after the kick to strafe along the wall towards the platform. You can also run forwards a bit after entering the room to get the wall kick closer to the platform.


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