159
edits
(decided to remove the newly added beginner strat, after discussing with emma we decided it was harder / more awkward and slower than left side tj. reverted back to a previous version and left some new tips in as they were a good change. willing to discuss more if anyone thinks the beginner strat should stay) |
m (too many words) |
||
(One intermediate revision by one other user not shown) | |||
Line 10: | Line 10: | ||
===Tips=== | ===Tips=== | ||
# While in Mario Cam C-Down, | # While in Mario Cam C-Down, C-Right just before entering the door to set up the camera for the next room. | ||
# Hold up and triple jump; adjust to the left during the double jump to give yourself more space to triple jump if needed. | # Hold up and triple jump; adjust to the left during the double jump to give yourself more space to triple jump if needed. | ||
Line 17: | Line 17: | ||
== Alternative Movement == | == Alternative Movement == | ||
This strat is optimally faster than left side, but its less-scripted nature means it tends to be slower and may be less consistent for you in practice | This strat is optimally faster than left side, but its less-scripted nature means it tends to be slower and may be less consistent for you in practice. | ||
For the wall kick, hold up-right and | For the wall kick, hold up-right and do a buffered kick into double-jump, and start holding up immediately after the kick to strafe along the wall towards the platform. You can also run forwards a bit after entering the room to get the wall kick closer to the platform. | ||
{{#ev:youtube|TR-ZYmXHF0s}} | {{#ev:youtube|TR-ZYmXHF0s}} |
edits