Eaten By Bubba: Difference between revisions

more specific
(more impossible)
(more specific)
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* Set Mario's [[health]] to <code>0xFF</code> (makes Mario die)
* Set Mario's [[health]] to <code>0xFF</code> (makes Mario die)
* If the <code>actionTimer</code> is 60, <code>level_trigger_warp(m, WARP_OP_DEATH)</code> (basically black screen and bowser laugh and warp)
* If the <code>actionTimer</code> is 60, <code>level_trigger_warp(m, WARP_OP_DEATH)</code> (basically black screen and bowser laugh and warp)
The function returns <code>false</code> in all cases, exiting the action loop. Basically it cannot be cancelled into any other action, except for the quicksand possibility mentioned earlier. Note that Mario can't escape from this action by interacting with an object either, since this action has the "intangible" flag. (See https://ukikipedia.net/wiki/Action#Frame step 8)
The function returns <code>false</code> in all cases, exiting the action loop. Basically it cannot be cancelled into any other action, except for the quicksand death mentioned earlier. Note that Mario can't escape from this action by interacting with an object either, since this action has the "intangible" flag. (See https://ukikipedia.net/wiki/Action#Frame step 8)
{{actions}}
{{actions}}
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