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(Created page with "{{Action_infobox |title= Jump Land Stop |image= |official name= jumpEnd (Jump End) |hex= 0x0C000230 |flags= Stationary, Allow First Person, Pause Exit |group= Stationary |id=...") |
Icecream17 (talk | contribs) (refactor stationary cancels, add into) |
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|group= Stationary | |group= Stationary | ||
|id= 0x030 | |id= 0x030 | ||
|into= | |into=[[Water Plunge]], [[Squished]], [[Standing Death]] (theoretically), [[Quicksand Death]], [[Shockwave Bounce]], [[Idle]], [[Quicksand Jump Land]], [[Hold Quicksand Jump Land]], [[Steep Jump]], [[Jump]], [[Double Jump]] | ||
|out of= | |out of= | ||
|animation= 0x4E | |animation= 0x4E | ||
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}} | }} | ||
The '''jump land stop''' action is an action that Mario passes through when landing that brings him into the [[idle]] action. | The '''jump land stop''' action is an action that Mario passes through when landing that brings him into the [[idle]] action. | ||
== Behavior == | == Behavior == | ||
''Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.'' | ''Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.'' | ||
Before performing the action, [[Idle#Stationary%20cancels|stationary cancels]] are checked. | |||
# | |||
With the jump land stop action occurring, the following happens: | With the jump land stop action occurring, the following happens: | ||
# If Mario is shocked by a Bowser shock wave, his action is set to the [[Shockwave Bounce|shockwave bounce]] | # If Mario is shocked by a Bowser shock wave, his action is set to the [[Shockwave Bounce|shockwave bounce]] action. | ||
# If Mario is entering first person, his action is set to the [[idle]] | # If Mario is entering first person, his action is set to the [[idle]] action. | ||
# If the A button is pressed: | # If the A button is pressed: | ||
## If quicksand depth is 11 or deeper: | ## If quicksand depth is 11 or deeper: | ||
##* Not holding object: Mario enters the [[Quicksand Jump Land|quicksand jump land]] | ##* Not holding object: Mario enters the [[Quicksand Jump Land|quicksand jump land]] action. | ||
##* Holding object: Mario enters the [[Hold Quicksand Jump Land|hold quicksand jump land]] | ##* Holding object: Mario enters the [[Hold Quicksand Jump Land|hold quicksand jump land]] action. | ||
## If Mario is on a [[steepness|steep slope]]: | ## If Mario is on a [[steepness|steep slope]]: | ||
##* Mario enters the [[Steep Jump|steep jump]] | ##* Mario enters the [[Steep Jump|steep jump]] action. | ||
## If Mario is not on a [[steepness|steep | ## If Mario is not on a [[steepness|steep slope]]: | ||
##* If the double jump timer is 0 or Mario is squished, Mario's action is set to the jump action. | |||
##* Otherwise, Mario's action is set to the [[Double Jump|double jump]] action. | |||
# Now, Mario performs | # Now, Mario performs quarter-frame movement via a full [[Movement_Steps#Stationary_Step|common stationary step]]. | ||
# Mario's animation is set/updated for the "land from single jump" animation. | # Mario's animation is set/updated for the "land from single jump" animation. | ||
# If the animation is over, Mario's action is set to the [[idle]] action. | # If the animation is over, Mario's action is set to the [[idle]] action. | ||
{{actions}} |
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