Parallel Universe: Difference between revisions

m
LLL
(→‎Vertical Parallel Universes: that last change didn't work so im just going to make a redirect page)
m (LLL)
Line 7: Line 7:
The truncation responsible for the existence of parallel universes is only performed when determining alignment with floors and ceilings. This means that walls and objects, both of which use floating point arithmetic to determine collision, do not "exist" in PUs, unless they are brought there.
The truncation responsible for the existence of parallel universes is only performed when determining alignment with floors and ceilings. This means that walls and objects, both of which use floating point arithmetic to determine collision, do not "exist" in PUs, unless they are brought there.


Due to the extremely high speed required to travel to PUs, they are not accessible from all courses. The courses where PUs can or cannot be accessed are summarized in the tables below. Work is ongoing to try to access PUs in courses such as [[Lethal Lava Land]] (via [[Bully battery]]) and demo courses (via massive [[Spawning displacement]]).
Due to the extremely high speed required to travel to PUs, they are not accessible from all courses. The courses where PUs can or cannot be accessed are summarized in the tables below. Work is ongoing to try to access PUs in courses such as [[Bowser in the Fire Sea]] (via [[Bully battery]]) and demo courses (via massive [[Spawning displacement]]).
{|
{|
|+
|+
Line 50: Line 50:
|-
|-
|[[Lethal Lava Land]]
|[[Lethal Lava Land]]
|No
|Yes
|No
|Yes
|
|BB
|-
|-
|[[Shifting Sand Land]]
|[[Shifting Sand Land]]