Walking: Difference between revisions

101 bytes added ,  11 August 2022
neutral joystick
(even worse basic start than slide kick)
 
(neutral joystick)
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|related=
|related=
}}
}}
When walking<ref>https://github.com/n64decomp/sm64/blob/master/src/game/mario_actions_moving.c#L777</ref>:
When walking<ref>https://github.com/n64decomp/sm64/blob/master/src/game/mario_actions_moving.c#L777</ref>:
# mario_drop_held_object
# mario_drop_held_object
# if should_begin_sliding; [[Begin Sliding]]
# if should_begin_sliding; [[Begin Sliding]]
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## if forwardVel >= 29 and stickMag > 48; yVel=20; [[Dive]]
## if forwardVel >= 29 and stickMag > 48; yVel=20; [[Dive]]
## else; [[Move Punching]]
## else; [[Move Punching]]
# if INPUT_UNKNOWN_5; (same as INPUT_FIRST_PERSON)
# if INPUT_UNKNOWN_5 (aka neutral joystick: https://ukikipedia.net/mediawiki/index.php?title=Turning_Around&oldid=17030); (same code as INPUT_FIRST_PERSON)
# if analog_stick_held_back and forwardVel >= 16; [[Turning Around]]
# if analog_stick_held_back and forwardVel >= 16; [[Turning Around]]
# if INPUT_Z_PRESSED; [[Crouch Slide]]
# if INPUT_Z_PRESSED; [[Crouch Slide]]
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# case GROUND_STEP_LEFT_GROUND; [[Freefall]]
# case GROUND_STEP_LEFT_GROUND; [[Freefall]]
# case GROUND_STEP_HIT_WALL; push_or_sidle_wall
# case GROUND_STEP_HIT_WALL; push_or_sidle_wall
==References==
==References==
<references />
<references />
{{actions}}
{{actions}}
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