Side Flip: Difference between revisions

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A '''side flip''' is "jump" that is caused when the A button is pressed during the [[Turning Around|turning around]] action or the [[finish turning around]] action and is as equally as high as a [[Backflip|backflip]]. It gives Mario up to 512 units of vertical distance. Unlike a [[backflip]], Mario can [[Ledge grab|ledgegrab]] from a side flip. Note that the braking action is different from the turn around action.
A '''side flip''' is "jump" that is caused when the A button is pressed during the [[Turning Around|turning around]] action or the [[finish turning around]] action and is as equally as high as a [[Backflip|backflip]]. It gives [[Mario]] up to 512 units of vertical distance. Unlike a [[backflip]], Mario can [[Ledge grab|ledgegrab]] from a side flip. Note that the braking action is different from the turn around action.
 
== Conditions for Action to Occur ==
== Conditions for Action to Occur ==
Mario only has to meet one condition (whilst pressing A) to enter this action
Mario only has to meet two condition to enter this action.
 
* Mario is either in turning around action or the finish turning around action
* Mario is either in turning around action or the finish turning around action
* The A button is pressed
* The A button is pressed
== Checks ==
Whilst Mario in in the side jump action, the following checks are done on Mario:


== Checks ==
* If the B button is pressed, Mario will [[dive]]
* If the Z button is pressed, Mario will [[ground pound]]
* If Mario is able to [[ledgegrab]], he will
* The game performs vertical wind checks
 
== Behavior ==
The following behaviors can be observed when Mario side flips:


* If Mario dives when he is side flipping, he will retain is [[Vertical Speed|vertical speed]] from the flip. In most cases when Mario dives when he is airborne, the vertical speed of the dive overwrites his vertical speed before the dive.
* Mario can double jump after landing from the flip
* The flip sound plays (this is the same sound as when Mario backflips


{{actions}}
{{actions}}

Revision as of 22:50, 8 August 2022

Side Flip
Properties
Hex 0x01000887
Action Flags Air, Allow Vertical Wind Action
Action Group Airborne
ID 0x087

A side flip is "jump" that is caused when the A button is pressed during the turning around action or the finish turning around action and is as equally as high as a backflip. It gives Mario up to 512 units of vertical distance. Unlike a backflip, Mario can ledgegrab from a side flip. Note that the braking action is different from the turn around action.

Conditions for Action to Occur

Mario only has to meet two condition to enter this action.

  • Mario is either in turning around action or the finish turning around action
  • The A button is pressed

Checks

Whilst Mario in in the side jump action, the following checks are done on Mario:

  • If the B button is pressed, Mario will dive
  • If the Z button is pressed, Mario will ground pound
  • If Mario is able to ledgegrab, he will
  • The game performs vertical wind checks

Behavior

The following behaviors can be observed when Mario side flips:

  • If Mario dives when he is side flipping, he will retain is vertical speed from the flip. In most cases when Mario dives when he is airborne, the vertical speed of the dive overwrites his vertical speed before the dive.
  • Mario can double jump after landing from the flip
  • The flip sound plays (this is the same sound as when Mario backflips