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Notice that if Mario hits a ceiling from the side, and a ceiling far above him is hangable, the game will consider him to be hanging on the high ceiling and will then move him there. This is the cause of the [[Hangable Ceiling Upwarp]]. | Notice that if Mario hits a ceiling from the side, and a ceiling far above him is hangable, the game will consider him to be hanging on the high ceiling and will then move him there. This is the cause of the [[Hangable Ceiling Upwarp]]. | ||
Being pushed off of a hangable ceiling while idling will cause the game to crash due to a null pointer exception. | |||
==Locations== | ==Locations== | ||
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[https://github.com/n64decomp/sm64/blob/06ec56df7f951f88da05f468cdcacecba496145a/src/game/mario_step.c#L446 Code] | [https://github.com/n64decomp/sm64/blob/06ec56df7f951f88da05f468cdcacecba496145a/src/game/mario_step.c#L446 Code] | ||
[https://www.youtube.com/watch?v=_FPQHW3Zeg0 "Null Ceiling-Triangle Game Freeze" by Pannenkoek2012] | |||
[[Category:Mechanics]] | [[Category:Mechanics]] |