Stale Register Manipulation: Difference between revisions
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'''Stale Register Manipulation''' is a technique involving stale registers on the Wii VC family of emulators. When certain types of TLB/[[Address Error Exception|Address Error Exception]] occur on VC, the VC emulator skips the instruction that caused it, which causes registers to have "stale" values from earlier in execution. This can cause strange behavior, and is useful for the [[Teleporter Wrong Warp]]. | '''Stale Register Manipulation''' is a technique involving stale registers on the Wii VC family of emulators. When certain types of TLB/[[Address Error Exception|Address Error Exception]] occur on VC, the VC emulator skips the instruction that caused it, which causes registers to have "stale" values from earlier in execution. This can cause strange behavior, and manipulating the stale values is useful for the [[Teleporter Wrong Warp]]. |
Latest revision as of 04:20, 6 March 2021
Stale Register Manipulation is a technique involving stale registers on the Wii VC family of emulators. When certain types of TLB/Address Error Exception occur on VC, the VC emulator skips the instruction that caused it, which causes registers to have "stale" values from earlier in execution. This can cause strange behavior, and manipulating the stale values is useful for the Teleporter Wrong Warp.