Crazy Box: Difference between revisions

837 bytes added ,  1 February 2020
no edit summary
m (Timmy moved page Crazy box to Crazy Box: Capitalization)
No edit summary
Line 11: Line 11:
|expand=noexpandable
|expand=noexpandable
}}
}}
'''Crazy Boxes''', also called '''Crazed Crates''', are small grabbable boxes which, when grabbed, cause Mario to bounce three times in the direction he was facing, before exploding into five [[Yellow Coin|coins]]. Once Mario has grabbed a Crazy Box, he can change the speed of the bunces with the joystick, but the angle will remain the same. If Mario enters [[Water|water]] while bouncing with a Crazy Box, the bouncing animation will end and he will enter a swimming state as if he was holding a [[Cork Box]]. When he gets back on land the bouncing animation will start over with whatever angle he left the water with.<ref>[https://www.youtube.com/watch?v=BEiRksVS3aw "SM64 - Fake Crazy Box" by pannenkoek2012]</ref>
'''Crazy Boxes''', also called '''Crazed Crates''', are small grabbable boxes which, when grabbed, cause Mario to bounce three times in the direction he was facing, before exploding into five [[Yellow Coin|coins]]. Once Mario has grabbed a Crazy Box, he can change the speed of the bunces with the joystick, but the angle will remain the same.
 
==Water==
If Mario enters [[Water|water]] while bouncing with a Crazy Box, the bouncing animation will end and he will enter a swimming state as if he was holding a [[Cork Box]]. When he gets back on land the bouncing animation will start over with whatever angle he left the water with.<ref>[https://www.youtube.com/watch?v=BEiRksVS3aw "SM64 - Fake Crazy Box" by pannenkoek2012]</ref>
 
==Cloning==
{{Main|Cloning}}
It is normally impossible to grab a crazy box as it explodes, since normally the player is not in control of Mario when a cork box is dropped at the end of its bouncing. However, there are some workarounds.
 
===Via HOLP manipulation===
It is possible to use [[HOLP|HOLP manipulation]] to transport a cork box far enough away that it deactivates. This gives the player time to prepare for catching it.
 
===Via Water===
If a crazy box is carried into water, then it is possible to jump out of the water and throw the cork box. With proper positioning, the player can throw it and then grab it as it explodes.
 
===Via Slope===
If a crazy box is dropped along a slope (e.g. by standing still while holding it handsfree) then the player has time to turn and grab the box before it reaches the ground.


==References==
==References==