Wii VC Round-to-Zero: Difference between revisions

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'''Wii VC Round-To-Zero''' is a special phenomenon caused by emulation inaccuracy exclusive to Wii Virtual Console (Wii VC). This is a new glitch discovered on May 28, 2018, that contributes to the [[A Button Challenge]].
'''Wii VC Round-To-Zero''' is a special phenomenon caused by emulation inaccuracy exclusive to Wii Virtual Console (Wii VC). This is a new glitch discovered on May 28, 2018, that contributes to the [[A Button Challenge]].


In the Wii Virtual Console, it is possible to rise the moving platform at the beginning of [[Bowser in the Fire Sea|BitFS]], due to a rounding error that is unique to the Wii Virtual Console. This is thought to happen because the Wii doesn't round-to-nearest, as the N64 does, but instead it rounds-to-zero. Since the moving platform is below 0, it tends towards it. It is possible to [[Abbreviations|DR]] in about 8 days, and it is possible to [[Vertical Speed Conservation|VSC]] with a lava boost in 3 days.
In the Wii Virtual Console, it is possible to raise the moving platform at the beginning of [[Bowser in the Fire Sea|BitFS]], due to a rounding error that is unique to the Wii Virtual Console. It is believed this happens because the Wii doesn't round-to-nearest with floating point numbers, as the N64 does, but instead rounds-to-zero. Since the moving platform is below 0, it tends towards it. It is possible to [[Abbreviations|DR]] in about 8 days, and it is possible to [[Vertical Speed Conservation|VSC]] with a lava boost in 3 days.


The glitch was discovered by '''xAndru!''' when he went to sleep leaving the Wii powered on for several hours in Bowser in the Fire Sea (BitFS), and found that the oscillating platforms left their original positions.<sup><ref>''Bowser in the Fire Sea in 0x A Presses? (New Glitch Explanation)'', by bad_boot: https://www.youtube.com/watch?v=MFxJuq3FRgI&feature=youtu.be</ref></sup>
The glitch was discovered by '''Andru!''' when he went to sleep leaving the Wii powered on for several hours in Bowser in the Fire Sea (BitFS), and found that the oscillating platforms had left their original positions.<sup><ref>''Bowser in the Fire Sea in 0x A Presses? (New Glitch Explanation)'', by bad_boot: https://www.youtube.com/watch?v=MFxJuq3FRgI&feature=youtu.be</ref></sup>


==Applications==
==Applications==
Currently, only the blue moving platforms in BitFS in Wii Virtual Console are known to have this property. All other consoles such as the original N64, WiiU Virtual Console, Shindu, do not have this rounding error.
Currently, only the blue moving platforms in BitFS and LLL on Wii Virtual Console are known to have this property. All other consoles such as the original N64, WiiU Virtual Console, and Shindou do not have this rounding error.


The glitch, so far, is waiting for an RTA verification and not fully confirmed yet.
The glitch was fully console verified RTA on 06/20/18 by ethanwhitesm64. <sup><ref>BitFS 0x A Presses [https://youtu.be/B1m-5LWOxW0]https://youtu.be/B1m-5LWOxW0</ref></sup>


The first attempt, by ethanwhitesm64, failed because he DR'd to early and missed the platform.<sup><ref>oops (ethanwhitesm64 misses pole) [https://www.twitch.tv/ethanwhitesm64/clips]https://www.twitch.tv/ethanwhitesm64/clips</ref></sup>
The first attempt, by ethanwhitesm64, failed because he DR'd to early and missed the platform.<sup><ref>oops (ethanwhitesm64 misses pole) [https://www.twitch.tv/ethanwhitesm64/clips]https://www.twitch.tv/ethanwhitesm64/clips</ref></sup>