Challenge: Difference between revisions

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*[[HMC]] (1): ''HMC 100 coins'' (only 92 non-enemy coins)
*[[HMC]] (1): ''HMC 100 coins'' (only 92 non-enemy coins)
*[[LLL]] (2): ''Boil the Big Bully'' (enemy), ''Bully the Bullies'' (enemy)
*[[LLL]] (2): ''Boil the Big Bully'' (enemy), ''Bully the Bullies'' (enemy)
*[[SSL]] (2): ''In the Talons of the Big Bird'' (Klepto), ''Stand Tall on the Four Pillars'' (enemy)
*[[SSL]] (1): ''Stand Tall on the Four Pillars'' (enemy)
*[[Snowman's Land|SL]] (1): ''Chill with the Bully'' (enemy),
*[[Snowman's Land|SL]] (1): ''Chill with the Bully'' (enemy),
*[[Tiny-Huge Island|THI]] (4): ''Pluck the Piranha Flower'' (enemy), ''Rematch with Koopa the Quick'' (requiring Star 1), ''Make Wiggler Squirm (enemy)'', ''THI 100 coins'' (infinite coin glitch requires killing Piranhas)
*[[Tiny-Huge Island|THI]] (4): ''Pluck the Piranha Flower'' (enemy), ''Rematch with Koopa the Quick'' (requiring Star 1), ''Make Wiggler Squirm (enemy)'', ''THI 100 coins'' (infinite coin glitch requires killing Piranhas)
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The A Button Challenge aims to reduce the use of [[A Button]] in courses, first documented in [http://www.curtisbright.com/sm64/abc/ Curtis Bright's website]. Since then, many techniques are applied in an attempt to bring down the A Press count, with [https://youtube.com/user/pannenkoek2012 pannenkoek2012] being the biggest contributor to the challenge.
The A Button Challenge aims to reduce the use of [[A Button]] in courses, first documented in [http://www.curtisbright.com/sm64/abc/ Curtis Bright's website]. Since then, many techniques are applied in an attempt to bring down the A Press count, with [https://youtube.com/user/pannenkoek2012 pannenkoek2012] being the biggest contributor to the challenge.


There are 97 stars that can be collected on a full game basis without the A Button using TAS. A 120-star run of the game can be completed in 13.
There are 98 stars that can be collected on a full game basis without the A Button using TAS. A 120-star run of the game can be completed in 13.
==Coinless Challenge==
==Coinless Challenge==
The Coinless Challenge's only rule is that the player cannot collect any coins. Specifically, no yellow, red, or blue coins can be collected. Techniques where Mario's coin score is saved as 0 coins by collecting multiples of 256, or pause buffering to prevent the coin counter from going up, are not allowed.
The Coinless Challenge's only rule is that the player cannot collect any coins. Specifically, no yellow, red, or blue coins can be collected. Techniques where Mario's coin score is saved as 0 coins by collecting multiples of 256, or pause buffering to prevent the coin counter from going up, are not allowed.

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