User:Blueeighthnote/Sandbox: Difference between revisions

small update - don't even check accuracy here - i need to rewrite everything
(Adding explanation why Timed Jumps on Moving Bars could potentially be done HOLPless (theoretical))
(small update - don't even check accuracy here - i need to rewrite everything)
 
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In Dire Dire Docks, Mario uses transition cloning glitch and hat-in-hand glitch to remotely place a pole clone at the HOLP.
In Dire Dire Docks, Mario uses transition cloning glitch and hat-in-hand glitch to remotely place a pole clone at the HOLP.
===Timed Jumps on Moving Bars (BitS → TTC 1)===
;Coordinates (x, y, z): (?, ?, ?)
;Corresponding Location (BitS): Far off the edge of the stone platform preceding the final wind-blowing platform, above the ramp
;Corresponding Location (TTC): High in midair above the rotating cubes, at the narrow slope leading to thin rotating platforms in height
;Video Link: https://youtu.be/FMA-zEznvMo
;Purpose: Allows Mario to clip through the cage from the rotating cubes using Bob-omb's backwards momentum, collecting the star "Timed Jumps on Moving Bars".
;HOLP setting restrictions: Reliant a prior HOLP to save time (see [[#Bowser in the Sky HOLP]])
;Alternatives availability: Pendulum Squish Cancel - exploiting the exposed ceilings of the Pendulum to ascend the bars (TAS currently not made)
In Bowser in the Sky, Mario reaches the topmost area and makes multiple trips to the stone platform carrying a Bob-omb, first setting the HOLP for the Goomba clone to bounce on and second to throw the bob-omb clone at the desired location, setting the HOLP.
In Tick Tock Clock, Mario uses Pause Buffer Hitstun to remotely throw a Bob-omb at the HOLP, in order for it to be reactivated when Mario reaches the rotating blocks near the "Timed Jumps on Moving Bars" cage. Mario uses backwards momentum to clip through.
Due to the discovery of Squish Cancel, Timed Jumps on Moving Bars can theoretically be completed without the HOLP. It is very likely to be faster than the BitS HOLP strat, due to the long setup time in BitS to reach the location for setting the HOLP.


===Stomp at the Thwomp (BitS → TTC 2)===
===Stomp at the Thwomp (BitS → TTC 2)===
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In Tick Tock Clock, Mario uses Pause Buffer Hitstun to remotely throw a Bob-omb at the HOLP, in order for it to be reactivated when Mario reaches the pendulum box. The thrown Bob-omb's explosion pushes Mario into the pedro spot, allowing Mario to begin building up speed.
In Tick Tock Clock, Mario uses Pause Buffer Hitstun to remotely throw a Bob-omb at the HOLP, in order for it to be reactivated when Mario reaches the pendulum box. The thrown Bob-omb's explosion pushes Mario into the pedro spot, allowing Mario to begin building up speed.
Currently, there is a blueprint on how to skip using the HOLP entirely, but it has yet to be completed and TASed.


===Mario Wings to the Sky (BitS → BoB)===
===Mario Wings to the Sky (BitS → BoB)===
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In Bob-omb Battlefield, Mario uses the HOLP to perform transport cloning on Goombas, done by releasing the clone while a Goomba is being pushed by another. The pushee teleports to midway point between the HOLP and the pusher laterally, and at the HOLP's height. After the Goomba oasis is complete, Mario creates a Goomba staircase towards it and collect the secrets high in the air.
In Bob-omb Battlefield, Mario uses the HOLP to perform transport cloning on Goombas, done by releasing the clone while a Goomba is being pushed by another. The pushee teleports to midway point between the HOLP and the pusher laterally, and at the HOLP's height. After the Goomba oasis is complete, Mario creates a Goomba staircase towards it and collect the secrets high in the air.
== Obselete HOLPs ==


===Obselete: Tick-Tock Clock Cogs (WDW → TTC 1)===
===Obselete: Tick-Tock Clock Cogs (WDW → TTC 1)===
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With the discovery of Pendulum Pedro Spot, Stomp to the Thwomp now uses fewer A presses, but it is vital that a remotely thrown Bob-omb via PBH is used. Therefore, this strat is obselete. Any star using the Sidney Spot can be completed without this HOLP as well, and it might be a time save at best for Roll into the Cage.
With the discovery of Pendulum Pedro Spot, Stomp to the Thwomp now uses fewer A presses, but it is vital that a remotely thrown Bob-omb via PBH is used. Therefore, this strat is obselete. Any star using the Sidney Spot can be completed without this HOLP as well, and it might be a time save at best for Roll into the Cage.
===Timed Jumps on Moving Bars (BitS → TTC 1)===
;Coordinates (x, y, z): (?, ?, ?)
;Corresponding Location (BitS): Far off the edge of the stone platform preceding the final wind-blowing platform, above the ramp
;Corresponding Location (TTC): High in midair above the rotating cubes, at the narrow slope leading to thin rotating platforms in height
;Video Link: https://youtu.be/FMA-zEznvMo
;Purpose: Allows Mario to clip through the cage from the rotating cubes using Bob-omb's backwards momentum, collecting the star "Timed Jumps on Moving Bars".
;HOLP setting restrictions: Reliant a prior HOLP to save time (see [[#Bowser in the Sky HOLP]])
;Alternatives availability: Pendulum Squish Cancel - exploiting the exposed ceilings of the Pendulum to convert Mario into freefall, allowing him to grab the bar
In Bowser in the Sky, Mario reaches the topmost area and makes multiple trips to the stone platform carrying a Bob-omb, first setting the HOLP for the Goomba clone to bounce on and second to throw the bob-omb clone at the desired location, setting the HOLP.
In Tick Tock Clock, Mario uses Pause Buffer Hitstun to remotely throw a Bob-omb at the HOLP, in order for it to be reactivated when Mario reaches the rotating blocks near the "Timed Jumps on Moving Bars" cage. Mario uses backwards momentum to clip through.
Due to the discovery of Squish Cancel, Timed Jumps on Moving Bars can be completed without the HOLP. It is very likely to be faster than the BitS HOLP strat, due to the long setup time in BitS to reach the location for setting the HOLP.