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Show new changes starting from 16:26, 19 May 2024
   
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19 May 2024

N    13:19  Soft Bonk diffhist +2,740 Icecream17 talk contribs (Created page with "{{Action_infobox |title= Soft Bonk |image= |official name= |hex= 0x010208B6 |flags= Air, Invulnerable, Allow Vertical Wind Action |group= Airborne |id= 0x0B6 |into=Airborne cancels: Water Plunge, Squished, Vertical Wind, cancel: Jump Kick, common air knockback step: (intermediate: Thrown Forward, Thrown Backward), Freefall Land (post-intermediate), Hard Backward Ground Kb, Lava Boost |out of= (Pole-wall collision or cancel: Holding P...")

16 May 2024

     22:18  Invisible Wall diffhist +408 Macrepeh talk contribs (→‎Intended Invisible Walls)

14 May 2024

N    00:54  Invisible Wall diffhist +975 Macrepeh talk contribs (Created page with "An invisible wall is any area that Mario cannot move through that has no visible collision. There are several types of invisible walls in Super Mario 64. Some invisible walls are intentional and are used to keep Mario from entering certain areas. However, most invisible walls are the result of glitches relating to surface misalignments. =Intended Invisible Walls= ==Untextured Wall Surfaces== The most basic type of invisble walls are merely surface triangles with no asso...") Tag: Visual edit: Switched