Dab: Difference between revisions

73 bytes removed ,  4 June 2019
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fixing
(This glitch was referred to in Version Differences but it didn't exist yet.)
 
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[[File:Dab Glitch.jpg|300px|thumb|right|Dab glitch occurring in the [[Bowser]] fight arena in [[Bowser in the Dark World]] after collecting the basement key.]]
[[File:Dab Glitch.jpg|300px|thumb|right|Dab glitch occurring in the [[Bowser]] fight arena in [[Bowser in the Dark World]] after collecting the basement key.]]
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The '''Dab Glitch''', or shortly '''Dab''', is a '''celebration animation glitch''' which allows [[Mario]]'s head pitch and yaw to be stored from [[Camera#C Up|C Up Camera mode]] to the celebration animation after collecting a key, making the animation look strange due to Mario's head facing into a direction different from its default position. This glitch is only possible on the [[Super Mario 64#Japanese|J 1.0]] version of the game as it was fixed in the English version or later.
The '''Dab''' is an animation glitch caused by [[Mario]]'s head angle not being reset when interacting with a star or a key. If Mario collects a star or key while in C-Up mode, Mario's head will be tilted in the direction it was in C^ mode during the celebration animation. This glitch is only possible on the [[Super Mario 64#Japanese|J 1.0]] version of the game as it was fixed in the English version or later.


==Execution==
==Execution==
After beating Bowser in the first or the second battle and activating Bowser's death animation by finishing reading the textbox, move Mario directly under the dying Bowser to stand in the same spot where the key will drop. Then go into C Up Camera mode to change which way Mario's head will be facing. Mario's head will be stuck facing the same direction the moment when the key becomes tangible after it finishes bouncing.
After beating Bowser in the first or the second battle and activating Bowser's death animation by finishing reading the textbox, move Mario directly under the dying Bowser to stand in the same spot where the key will drop. Then go into C-Up Camera mode to change which way Mario's head will be facing. Mario's head will be stuck facing the same direction the moment when the key becomes tangible after it finishes bouncing.