Can the Eel Come out to Play?: Difference between revisions
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==TAS== | ==TAS== | ||
===TAS Strategy=== | ===TAS Strategy=== | ||
Mario heads to the [[Metal Cap]] box, then does a long jump which breaks it, and does a wall kick dive to collect the metal cap while moving in the opposite direction. Once he recovers, he quickly turns and does a [[BLJ]] below the rock. He does 8 long jumps under the rock plus 2 extra [[Pause Buffering|pause-buffered]] long jumps on the beach slope. Once he reaches the wall, his next intended position becomes out of bounds, so Mario stays still. He rotates to move his next position back in bounds and moves along the edge of the wall into the water. The last frame on land is in the rock next to the water. This allows for Mario to move the maximum distance before entering the water, which quarters his speed. On the 2nd frame in the water, Mario [[Water Surface Upwarp|snaps to the surface]]. As he moves, he rotates so that he weaves between the pillars, landing on the back of the middle pillar. This snaps Mario onto the slope, causing it to reduce Mario's speed, hence making him move down the edge of the deep area. | Mario heads to the [[Metal Cap]] box, then does a long jump which breaks it, and does a wall kick dive to collect the metal cap while moving in the opposite direction. Once he recovers, he quickly turns and does a [[BLJ]] below the rock. He does 8 long jumps under the rock plus 2 extra [[Pause Buffering|pause-buffered]] long jumps on the beach slope. Once he reaches the wall, his next intended position becomes out of bounds, so Mario stays still. He rotates to move his next position back in bounds and moves along the edge of the wall into the water. The last frame on land is in the rock next to the water. This allows for Mario to move the maximum distance before entering the water, which quarters his speed. On the 2nd frame in the water, Mario [[Water Surface Upwarp|snaps to the surface]]. As he moves, he rotates so that he weaves between the pillars, landing on the back of the middle pillar. This snaps Mario onto the slope, causing it to reduce Mario's speed, hence making him move down the edge of the deep area. Halfway down Mario falls off the floor. He moves across the course to a steep surface above the eel. This makes it move out. Mario jumps and collects the star when it appears. | ||
===TAS History=== | ===TAS History=== |
Revision as of 13:19, 5 May 2020
Can the Eel Come out to Play? | |
Star Info | |
Course | JRB |
Height Above Ground | 1011.215[1] |
Course Records | |
TAS World Record | 24.53 |
RTA World Record | 31.49 (30.90 IGT)[2] |
ABC Minimum | 0[3] |
ABZ Minimum | 0.5[4] |
- For a tutorial on speedrunning this star, see the RTA Guide
Can the Eel Come out to Play? is the second mission of Jolly Roger Bay. The star is located on Unagi's tail, and can be collected by luring him outside his hole. This star only appears in the 2nd mission.
TAS
TAS Strategy
Mario heads to the Metal Cap box, then does a long jump which breaks it, and does a wall kick dive to collect the metal cap while moving in the opposite direction. Once he recovers, he quickly turns and does a BLJ below the rock. He does 8 long jumps under the rock plus 2 extra pause-buffered long jumps on the beach slope. Once he reaches the wall, his next intended position becomes out of bounds, so Mario stays still. He rotates to move his next position back in bounds and moves along the edge of the wall into the water. The last frame on land is in the rock next to the water. This allows for Mario to move the maximum distance before entering the water, which quarters his speed. On the 2nd frame in the water, Mario snaps to the surface. As he moves, he rotates so that he weaves between the pillars, landing on the back of the middle pillar. This snaps Mario onto the slope, causing it to reduce Mario's speed, hence making him move down the edge of the deep area. Halfway down Mario falls off the floor. He moves across the course to a steep surface above the eel. This makes it move out. Mario jumps and collects the star when it appears.
TAS History
Date | Time | Improvement (Frames) | Improvement Author(s) | Save Description/Notes |
---|---|---|---|---|
25.43 | ReneBalow | (Run has been lost) | ||
Feb 11, 2010 | 25.36 [5] | 2 | sonicpacker | |
May 2, 2012 | 24.60 [6] | 19 | Mickey/VIS | Video is private |
Nov 25, 2012 | 24.57 [7] | 1 | 120 Star TAS Production Committee | From the 2012 120 Star TAS |
Apr 21, 2018 | 24.53 [8] | 1 | Bloopiero, Mickey/VIS | |
Jun 13, 2020 | 24.30 [9] | 7 | Mickey/VIS, Xander, Superdavo0001 | Optimized movement and approached the star in a better position |
|
- ↑ "Star Heights" by uncommentatedpannen
- ↑ "Can the Eel Come Out to Play? 31"49" by akira0607 2nd
- ↑ "[TAS] Can the Eel Come Out to Play? in 0x A Presses - 50"35" by conor mcmahon speedrun
- ↑ SM64 ABZ Button Challenge PAL
- ↑ "Super Mario 64 - Can the Eel Come Out to Play - 25"36 (TAS)" by sonicpacker
- ↑ Mickey's private video on Nicovideo
- ↑ Can the Eel Come out to Play? in 24.57, as part of the 2012 120 Star TAS
- ↑ "SM64 [TAS] - Can the Eel Come Out to Play? [24"53]" by Bloopiero
- ↑ "[TAS] Super Mario 64 - Can the Eel Come Out to Play? in 24"30" By Epic Random Gaming Channel